﻿using UnityEngine;
using System.Collections;

/// <summary>
/// NGUI控件
/// </summary>
public enum NGUIType
{
	UIRoot,
	Transform,
	UIPanel,
	UIScrollView,
	UIGrid,
	UIScrollBar,
	UITexture,
	UIInput,
	UISlider,
	UIProgressBar,
	UISprite,
	UIButton,
	UILabel,
}
